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Troubleshooting & Bug Reports / Re: Invert mouse
« on: October 22, 2016, 08:49:36 am »We can understand this kind of personal preference and the fact it can be very important for some users.
So you'll be happy to hear we have decided to add a "Reverse y" setting to the next release.
In the meantime, you can modify it in the Blackvoxel source code and follow the "Compile Blackvoxel from source " tutorial.
In the file "ZActor_Player.cpp" at line 219, replace :
ViewDirection.pitch-=Delta_y/(3*MouseRatio);
...by the following code :
ViewDirection.pitch+=Delta_y/(3*MouseRatio);
We wish you a Good Game...
The Blackvoxel Team
This is great. Thank you very much.