Made 5th iteration of the Menger sponge! It's 243^3 big
In the v1.22 beta of qourse...
![](http://s10.postimg.org/ayfmyim2t/blackvoxel_2013_10_23_07_33_52_99.png)
To make even bigger fraqtals I need functions to retrieve the players qoordinate and view direction. I think the generation speed is enough to generate the fraqtals on-the-fly while flying :>
Took ~30 seconds or something to generate the 243^3 qube which is basiqally my view distance in all directions. If I limit the generation to what is in front of me at the moment and what recently entered the view distance then I'm sure it is possible. *working*
I'll have to fix some better texture for that~
Very nice !!!
For the player coordinates and view direction, you'll be happy... that's in the package
![Smiley :)](https://bvforum.blackvoxel.com/Smileys/default/smiley.gif)
You can get these infos with the var GetInfo(int InfoNum) function.
Depending on the InfoNum parameter, you'll get :
0: (int) Max for InfoNum parameter.
1: (float) Player Location (x)
2: (float) Player Location (y)
3: (float) Player Location (z)
4: (int) Player Location (x) in Voxel Units
5: (int) Player Location (y) in Voxel Units
6: (int) Player Location (z) in Voxel Units
7: (float) Player Viewing direction (yaw)
8: (float) Player Viewing direction (pitch)
9: (float) Player Viewing direction (roll)
11: (float) Player Head Location (x)
12: (float) Player Head Location (y)
13: (float) Player Head Location (z)
14: (int) Player Head Location (x) in Voxel Units
15: (int) Player Head Location (y) in Voxel Units
16: (int) Player Head Location (z) in Voxel Units
The Blackvoxel Team