Tanks for the Reply,
I get that your focus is on automation, hence thats the reason I play this game as well as similar ones (Factorio, Factory Town, Satisfactory, Production Line, Autonauts... I could go on but I think you get it)
The reason why I want a faster Constructor/Destructor is
not for the sake of gathering resuces but to build and rebuild parts of my Factory faster. XR Robots do not help in this case as no one would use a chainsaw for a heart surgery, at least no sane person would.
And writing scripts for jobs you only whant done once in a certain way, is just overkill.
How about a compromise, a specialised Constructor/Destructor that is faster but has a predefined White/Blacklist of what can be deconstructed.
For example: - Can deconstruct "Basic Voxels, Machines, Voxel's handling and Materialization"
- Can not deconstruct "Raw Resources, Metal Bars and Parts"
In regards to stairs, if they are simply not possible due to how the game engine is written thats all fine and good. But would some sort of Up/Down lift mechanik be possible ?.
Usually untill I have the
Z1 available I do some trikery with water. But in early and midgame there is just no good way to get all the stuff from your multiple XR mining Operation.
The
Z0 on the other hand is of no good use at all. I would have to build a runway wich becomes obsolete with my next XR mining cycle.
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to be clear I am running several XR's simultaneouslyOh and by the way, even if the game stays as it is now. And for what ever reason, I loose acess to the game.
I wouldn't hesitate and buy it again.