Author Topic: My Long Waiting Wish  (Read 5727 times)

Animar

  • Newbie
  • *
  • Posts: 4
    • View Profile
My Long Waiting Wish
« on: May 01, 2019, 09:45:36 am »
Hello Dear Developers,

About 6 Years ago I bought this game, yes i was one of those who had bought the game back then bevor it went for free even bevor you had a forum. And i bought it a second time by now just because to support you.

Since you decided to sell the game again while of course the shool mode stays free. Can we expect some new features for the Adventure mode or the game in general.

sometime in summer 2013 i asked you in a mail to implement a recepie for the tier 4 and 5 Constructor/Deconstructor that could and can bee be seen on the manual.


Please don't let me wait another 6 years and while you on the subject the Ground Scanner also has no recipie in the manual.

PS: some kind of stairs/ramps that could be rotated like conveyors would be awesome.

Enigma

  • Administrator
  • Jr. Member
  • *****
  • Posts: 68
    • View Profile
Re: My Long Waiting Wish
« Reply #1 on: May 02, 2019, 09:23:04 am »
Hi Animar,

Thanks for loving our game and for your support. :)

  • About Constructor/Destructor 4 and 5, we planed initialy to enable them at some point after some reflexion for game balancing.

    But the plan have changed inbetween. We finally decided to not enable these as the gameplay evolved to more automation. We'll have to make this game balancing choice.

    Blackvoxel is a game about automation machines, not human hand/tool working. So our thought is that hand tools should'nt be too powerfull. Also, 4&5 wasn't even fun to use.

    What the player is supposed to get as an upgrade to the Constructor/Destructor number 3 are now the Extraction Robots. That's far more powerfull than Constructor/Destructors. There is also a bunch of programmable robots.

    Anyway, thanks for signaling the inconsistency of this old screenshot. We'll need to fix it.
     
  • Stairs ? The interest of Blackvoxel is to make original choices. The lack of stairs pushed players to find interesting solutions like using airplanes to travel underground or water systems. On the technical side, the Blackvoxel engine would'nt like to render stairs (it is particular. It was made for full voxel paradigm and fast animation).
     
  • For the ground scanner, this is a mistake :o. Sorry for this. And there is not yet recipe for it in the game, so the page would'nt have been made public. It will be fixed in our next bugfix release (We'll make it available).

About future content and update, our policy is to not make any promises. We have a lot of ideas and wishes. But like in any project, sales will decide if (and when) we'll can be able to develop new content.

As you made the choice to buy the game for contributing, i'm embarassed to can't tell you more. But I feel you are already understanding that. But if it's not the case and if you want to go back on your purchase decision, contact us by email.

I wish you a good play ;)

The Blackvoxel Team

Animar

  • Newbie
  • *
  • Posts: 4
    • View Profile
Re: My Long Waiting Wish
« Reply #2 on: May 08, 2019, 11:26:43 pm »
Tanks for the Reply,

I get that your focus is on automation, hence thats the reason I play this game as well as similar ones (Factorio, Factory Town, Satisfactory, Production Line, Autonauts... I could go on but I think you get it)

The reason why I want a faster Constructor/Destructor is not for the sake of gathering resuces but to build and rebuild parts of my Factory faster. XR Robots do not help in this case as no one would use a chainsaw for a heart surgery, at least no sane person would.
And writing scripts for jobs you only whant done once in a certain way, is just overkill.

How about a compromise, a specialised Constructor/Destructor that is faster but has a predefined White/Blacklist of what can be deconstructed.

For example:
  • Can deconstruct "Basic Voxels, Machines, Voxel's handling and Materialization"
  • Can not deconstruct "Raw Resources, Metal Bars and Parts"
In regards to stairs, if they are simply not possible due to how the game engine is written thats all fine and good. But would some sort of Up/Down lift mechanik be possible ?.
Usually untill I have the Z1 available I do some trikery with water. But in early and midgame there is just no good way to get all the stuff from your multiple XR mining Operation.
The Z0 on the other hand is of no good use at all. I would have to build a runway wich becomes obsolete with my next XR mining cycle.
 - to be clear I am running several XR's simultaneously

Oh and by the way, even if the game stays as it is now. And for what ever reason, I loose acess to the game.
I wouldn't hesitate and buy it again.
« Last Edit: May 08, 2019, 11:31:57 pm by Animar »

Enigma

  • Administrator
  • Jr. Member
  • *****
  • Posts: 68
    • View Profile
Re: My Long Waiting Wish
« Reply #3 on: May 12, 2019, 02:31:28 pm »
Hi Animar,

Thanks for exposing your problem and thoughts. We understand better why you want a better tool.

A faster tool dedicated to machines and automations sounds like a good idea. We will think about it.

About something to make vertical travel easier, be sure we have a lot of ideas. A lot of things were already discussed in the forums like lifts, cars, trains, space ships, etc...

But we have some good news for you, lifts are already possible with the current game. The programmable robot can do it. You can also do multiblock animation and some vehicles with it.

I have posted some example scripts here : https://www.blackvoxel.com/view.php?node=1614. One simple proof of concept. And one complete lift with a command panel.

About collecting ores, don't forget that there is some world area with much more ores than in the blue flat central zone. The best is the Flat White http://www.blackvoxel.com/view.php?node=1637

The ground scanner will be useful for exploration. Update 2.41 was released with the fix for it.

Thanks for loving our game. Support from users is very important for us.

Have a good play :)

The Blackvoxel Team