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Voxelarium.js

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d3x0r:
I got tired of the C# port already :)  (never did finish actually implementing the game portion of it... just water)

Started a new javascript/three.js version...

https://d3x0r.org:444/javascript/Voxelarium.2

click and drag; 's' enables moving scaling, it's not very good... faster than scroll wheel though

it's actually broken into separate files on the source side; fed through 'browserify' to make it simple to load on the web page.... but you can save the page and have all the sources; soon to make a github branch for it

(the mode buttons don't do anything any more; I also did a test ... https://d3x0r.org:444/javascript/test3d )

(although it's more inspired by, and plajurizing a couple algorithms like sectorSphere :) ) 

Enigma:
Hi D3x0r, glad to have news from you...


--- Quote ---I got tired of the C# port already :)  (never did finish actually implementing the game portion of it... just water)
--- End quote ---

We understand that.

Unfortunately, video games are kind of program that requires a tremendous work.


--- Quote ---Started a new javascript/three.js version...

https://d3x0r.org:444/javascript/Voxelarium.2

click and drag; 's' enables moving scaling, it's not very good... faster than scroll wheel though

it's actually broken into separate files on the source side; fed through 'browserify' to make it simple to load on the web page.... but you can save the page and have all the sources; soon to make a github branch for it

(the mode buttons don't do anything any more; I also did a test ... https://d3x0r.org:444/javascript/test3d )

(although it's more inspired by, and plajurizing a couple algorithms like sectorSphere :) ) 
--- End quote ---

That's a pretty interesting example. I guess it's using WebGL capability of the browser.

There's a lot of things to do with modern browser capabilities.  :)

The Blackvoxel Team

d3x0r:
Updated....

Dug a little and found TI-99/4a Font; nice 8x8 bitmap font from my first computer :)

Have meshing working; no culling; and can output strings in voxel clusters :)

d3x0r:
https://github.com/d3x0r/Voxelarium.js

requires https://github.com/d3x0r/three.js/tree/matrix_relative_rotation_addition

for development Electron is used(required?), so require() works.  (http://electron.atom.io/)
for building node is required, for browserify...  Browserify does have a -d option to make the output more debug friendly (and chome detects debug information)... (https://nodejs.org/en/)

and Atom for a javascript editor (works OK it's a little ... flaky) http://atom.io

Enigma:
That's Nice.

The 8 bit fonts are well in the Blackvoxel style. (Don't forget Blackvoxel is in one word  ;))

And that's remember good old days of early personal computing when we where young...

As we are programming rarely with Javascript, we can't help you about what are the best tools and libraries to use with it.

We'll go to look at your github as soon as we'll have some little time.

The Blackvoxel Team

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