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Messages - Nemnadogg

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General Discussion / Re: Hoping for some help getting started
« on: March 13, 2016, 03:43:21 am »
Thanks, that really helps! I love the game so far.

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Suggestions / Some ideas for more user friendly features
« on: March 11, 2016, 10:00:22 pm »
It would be really great if this game was a bit more user friendly. Sure there are shortcut keys to a bunch of stuff, but a menu option outside of the inventory would really be heavenly. Maybe some labels for the materials. A bit of an in-game manual/blueprint book. It just seems like this game was made for people who have experience with it already, and that just doesn't make sense.

Don't get me wrong, I think this is a great game, but as a casual gamer I want something I can just jump into and lose a few hours with. Going between the game and the manual is really immersion breaking, so some in-game instructions would be great enough that I could completely look past any other flaws.

Also I'm confused about something. The manual says that blackrock green can be found in the blue flat-zone, yet there is an entire zone made up of green. Is that just outdated information, or am I misinterpreting here?

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General Discussion / Hoping for some help getting started
« on: March 11, 2016, 09:55:22 pm »
Hi, I just downloaded this game and I'm really liking the concept of it. But alas, I have no clue at all what to do. I saw in a different forum post that someone received a very helpful "newbie" guide, and that's really great, but what I want is someone's opinion on whether or not this game is something for a casual player like myself. I know nothing of programming and the idea of switching between the game and the manual all the time is a little annoying but I can look past that. But is the game worth playing if I can't program any personal preferences into it?

Ps. I noticed there haven't been any recent posts on here. Is the game still in production? And thanks in advance for any help.

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